What Could The Switch Port Of Fez Mean For A Sequel?
Fez is one of the most beloved indie games of all time. It is a game that combines a charming pixel art style with a clever mechanic that allows you to rotate a 2D world in 3D. It is a game that challenges your perception, your logic, and your curiosity. It is a game that has a rich history, a passionate fanbase, and a lasting legacy.
Fez was originally released in 2012 for Xbox 360, after a long and tumultuous development cycle that was documented in the film Indie Game: The Movie. It was later ported to other platforms, such as PC, PS4, iOS, and most recently, Nintendo Switch. Fez received critical acclaim for its innovative gameplay, its beautiful soundtrack, its mysterious secrets, and its heartfelt message.
Fez also had a sequel in the works, announced in 2013 by its creator Phil Fish. However, due to various reasons, such as personal issues, online harassment, legal disputes, and creative burnout, Fish decided to cancel Fez 2 and leave the gaming industry altogether. This left many fans disappointed, confused, and hopeful for a possible return.
Now that Fez has been released on Switch, one of the most popular and versatile consoles in the market, it raises an interesting question: what could this mean for a potential sequel? Could this port be a sign of renewed interest or enthusiasm from Fish or his studio Polytron? Could this port be a way to gauge the demand or feedback from new or old players? Could this port be a catalyst or inspiration for something new or similar?
In this article, we will explore these questions by looking at three aspects: Fez as a beloved indie classic, Fez 2 as a cancelled dream, and Fez on Switch as a new opportunity.
Fez: A Beloved Indie Classic
The Story and Gameplay of Fez
Fez is a puzzle-platformer that follows Gomez, a cute creature who lives in a peaceful 2D village. One day, he receives a magical fez that grants him the ability to see and manipulate the third dimension. He then embarks on a quest to collect the fragments of a broken hexahedron, a powerful artifact that maintains the balance of the universe. Along the way, he discovers hidden secrets, ancient ruins, mysterious codes, and parallel worlds.
The gameplay of Fez revolves around the core mechanic of rotating the 2D world in 3D, creating new perspectives and paths. The player can explore the world at their own pace, solving puzzles, collecting items, and unlocking new areas. The game also features a complex and cryptic meta-game that requires the player to decipher symbols, languages, maps, and clues that are hidden throughout the world.
The Development and Reception of Fez
Fez was developed by Polytron, an independent game studio founded by Phil Fish and Renaud Bédard. The game was inspired by Fish’s childhood memories of playing classic Nintendo games, such as Super Mario Bros. and The Legend of Zelda. The game also drew influence from other games and media, such as Tetris, Ico, Portal, The Matrix, and Flatland.
The development of Fez was a long and difficult process that spanned over five years. The game faced many challenges, such as technical issues, design changes, legal troubles, financial problems, and personal conflicts. The game was also subject to high expectations and scrutiny from the public and the press, especially after winning several awards and being featured in Indie Game: The Movie.
Fez was finally released in 2012 for Xbox 360, after several delays and controversies. The game received widespread critical acclaim for its innovative gameplay, its beautiful soundtrack composed by Disasterpeace, its mysterious secrets, and its heartfelt message. The game sold over one million copies across various platforms and won many awards and nominations. The game was praised as one of the best indie games of all time and a masterpiece of game design.
The Legacy and Influence of Fez
Fez is a game that has a rich legacy and influence in the gaming industry and culture. It is a game that has inspired many other indie games and developers, such as Monument Valley, Braid, Superliminal, The Witness, and more. It is a game that has sparked many discussions and debates about game design, art, philosophy, and culture. It is a game that has created a passionate fanbase that has explored and analyzed every aspect of the game’s world and lore.
Fez is also a game that has transcended its medium and become a part of other forms of media and expression. It is a game that has been referenced and parodied in shows like South Park, Rick and Morty, and Adventure Time. It is a game that has been remixed and reimagined by musicians, artists, modders, and hackers. It is a game that has been celebrated and commemorated by fans through cosplay, fan art, fan fiction, merchandise, and more.
Fez is more than just a game. It is a phenomenon. It is a statement. It is a vision.
Fez 2: A Cancelled Dream
The Announcement and Cancellation of Fez 2
In 2013, at the end of the Horizon indie game press conference at E3, Phil Fish announced that he was working on Fez 2 with a teaser trailer that showed the logo of the game with a glitchy effect. The trailer did not reveal any details about the gameplay or the story of the sequel, but it generated a lot of excitement and curiosity among fans and critics.
However, just over a month later, Fish announced on Twitter that he was cancelling Fez 2 and quitting the gaming industry altogether. He cited his frustration with the industry’s culture, his dissatisfaction with his work-life balance, his exhaustion from dealing with online harassment and criticism, his involvement in a legal dispute with his former business partner over the rights to Fez, and his desire to pursue other interests as his reasons for his decision.
Fish’s announcement shocked and saddened many people who were looking forward to Fez 2 or who admired his work on Fez. Some people tried to persuade him to reconsider or to find another way to continue his project. Some people respected his choice or wished him well for his future endeavors. Some people criticized or mocked him for his actions or words.
The Reaction and Speculation of Fez 2
Since its cancellation in 2013, Fez 2 has remained a topic of interest and speculation among fans, critics, and peers. Fez 2 has become a symbol of what could have been, a lost opportunity, a missed chance, a broken promise. Fez 2 has also become a source of curiosity, mystery, rumor, and theory. Fez 2 has inspired many questions and hypotheses, such as: – What was the gameplay or the story of Fez 2? Was it a direct continuation of Fez or a different take on the same concept? Was it more of the same or something completely new? – How far along was the development of Fez 2? Was it just an idea or a prototype or something more? How much work or progress was done on Fez 2 before it was cancelled? – What happened to the assets or the code of Fez 2? Were they deleted or archived or leaked or sold? Are they still somewhere out there, waiting to be discovered or recovered or revived? – Will Fez 2 ever be released or revived or remade? Is there any chance or hope that Fish or Polytron or someone else will pick up where they left off and finish or restart Fez 2? Is there any interest or demand or support for Fez 2? These are some of the questions and speculations that have been circulating around Fez 2 for years, and they have not been answered or confirmed or denied by Fish or Polytron or anyone else involved in the project. Fez 2 remains a mystery and a mystery that many people want to solve.
The Possibility and Hope of Fez 2
Despite its cancellation and uncertainty, Fez 2 is not completely dead or forgotten. There are still some factors and signs that could indicate a potential revival or continuation of Fez 2, or at least something similar or related to it. Some of these factors and signs are: – Fish’s return to the gaming industry. In 2014, Fish announced that he was coming back to the gaming industry as a producer and consultant for other indie games and developers. He also said that he was not ruling out the possibility of making games again in the future. In 2016, he released SuperHyperCube, a VR puzzle game that he co-created with Kokoromi. In 2019, he announced that he was working on a new game called Panoramical, a musical exploration game that he co-created with Fernando Ramallo. – Polytron’s continued activity and support. Polytron is still an active and independent game studio that has been working on and releasing other games and projects since Fez. Some of these games and projects include SuperHyperCube, Panoramical, FEZ Pocket Edition, Polytron VR, and more. Polytron has also been supporting and updating Fez with patches, ports, and merchandise. – The port of Fez to Switch. As mentioned earlier, Fez was released on Switch in April 2021, nine years after its original release on Xbox 360. The port was done by BlitWorks, a studio that specializes in porting games to various platforms. The port features all the content and updates of the original game, as well as some new features such as HD rumble, touch screen controls, and gyroscopic aiming. The port also includes a new easter egg that references Fish’s new game Panoramical. – The demand and feedback from players. Fez is still a popular and beloved game that has a loyal and dedicated fanbase that has been playing and enjoying the game for years. The game also has a potential to attract new players who have not played the game before or who have missed it on other platforms. The port of Fez to Switch could be a way to measure the demand and feedback from players who are interested in Fez or its sequel.
These are some of the factors and signs that could suggest a possibility and hope for Fez 2, or something like it. Of course, these are not guarantees or proofs that Fez 2 will ever happen, but they are not reasons to give up either. Fez 2 may still be alive in some form or shape, somewhere in the minds or hearts of its creators or fans.
Fez on Switch: A New Opportunity
The Port and Performance of Fez on Switch
Fez on Switch is the latest version of Fez that is available for players to enjoy. It is also one of the best versions of Fez that offers a smooth and satisfying experience. The port of Fez to Switch was done by BlitWorks, who have done an excellent job in optimizing and enhancing the game for the Switch hardware.
Fez on Switch runs at a solid 60 frames per second in both docked and handheld modes, with no noticeable drops or stutters. The game also supports HD resolution up to 1080p in docked mode and 720p in handheld mode, with crisp and clear graphics. The game also supports various control options, such as the Joy-Con, the Pro Controller, the touch screen, and the gyroscopic sensor. The game also features HD rumble, which adds a subtle and immersive feedback to the game’s actions and events.
Fez on Switch is a faithful and flawless port of Fez that preserves and improves the game’s quality and performance. It is a port that does justice to the game’s original vision and design. It is a port that showcases the game’s beauty and brilliance.
The Audience and Appeal of Fez on Switch
Fez on Switch is not only a great port of Fez, but also a great opportunity for Fez to reach a new audience and appeal to a new market. The Switch is one of the most popular and successful consoles in the world, with over 80 million units sold as of March 2021. The Switch is also a console that is known for its versatility and diversity, as it can be played in different modes, such as docked, handheld, or tabletop, and it can offer different types of games, such as AAA, indie, casual, or hardcore.
Fez on Switch is a perfect fit for the Switch’s audience and market, as it can offer something for everyone. For new players who have never played Fez before, it can offer a unique and innovative gameplay experience that will challenge their perception and logic. For old players who have played Fez before, it can offer a fresh and convenient way to revisit and rediscover the game’s secrets and mysteries. For indie game fans who appreciate original and creative games, it can offer a masterpiece of game design that has inspired and influenced many other games. For Nintendo fans who love classic and nostalgic games, it can offer a homage to the games that they grew up with or admire.
Fez on Switch is a port that can expand and enhance the game’s audience and appeal. It is a port that can introduce and attract more players to the game’s world and story. It is a port that can celebrate and honor the game’s legacy and influence.
The Implication and Impetus of Fez on Switch
Fez on Switch is not just a port of Fez, but also a potential implication and impetus for Fez’s future or sequel. The port of Fez to Switch could mean something for the possibility or hope of Fez 2, or something like it. The port of Fez to Switch could affect or motivate the creators or fans of Fez 2, or something like it.
Fez on Switch could imply that there is still interest or enthusiasm from Fish or Polytron or BlitWorks or Nintendo or anyone else involved in the port to work on or support Fez or its sequel. It could imply that there is still potential or value in Fez or its sequel as a game or as an IP. It could imply that there is still room or demand for Fez or its sequel in the gaming industry or culture.
Fez on Switch could also inspire or encourage Fish or Polytron or BlitWorks or Nintendo or anyone else involved in the port to create or collaborate on something new or similar to Fez or its sequel. It could inspire them to revisit or rethink their ideas or plans for Fez 2, or something like it. It could encourage them to experiment or innovate with new concepts or mechanics for Fez 2, or something like it.
Fez on Switch is a port that could have implications and implications for Fez 2, or something like it. It is a port that could spark or fuel the creativity and passion of its creators and fans.
In conclusion, Fez is one of the most beloved indie games of all time, with a rich history, a passionate fanbase, and a lasting legacy. Fez 2 is one of the most anticipated indie games of all time, with a tragic cancellation, a curious mystery, and a hopeful possibility. Fez on Switch is one of the best ports of all time, with a flawless performance, a new opportunity, and a potential implication.
What could the switch port of Fez mean for a sequel? It could mean nothing. It could mean everything. It could mean anything in between. Only time will tell.
But one thing is certain: Fez is still alive and well, and it deserves your attention and appreciation. If you have not played Fez yet, you should definitely give it a try on Switch or any other platform. If you have played Fez before, you should definitely play it again on Switch or any other platform. You will not regret it.
Fez is more than just a game. It is an experience. It is an adventure. It is a wonder. It is a masterpiece.
And who knows? Maybe one day, we will get to see Fez 2, or something like it. Maybe one day, we will get to wear the fez again, and see the world in a new light. Maybe one day, we will get to solve the ultimate puzzle of Fez.
Until then, let’s enjoy Fez for what it is: a beloved indie classic.
Here are some frequently asked questions about Fez and its sequel:
|How long is Fez?||Fez can take anywhere from 6 to 12 hours to complete, depending on how much you explore and how many secrets you find. The game has multiple endings and a new game plus mode that adds more content and challenges.|
|Is Fez hard?||Fez is not a very hard game in terms of platforming or combat, as there are no enemies or death penalties. However, Fez can be very hard in terms of puzzles and secrets, as some of them require a lot of observation, logic, deduction, and experimentation. Some of them also require external knowledge or tools, such as codes, languages, maps, or even QR scanners.|
|What is the story of Fez?||Fez has a minimal and ambiguous story that is open to interpretation and speculation. The basic premise is that Gomez, a 2D creature, receives a fez that allows him to see and manipulate the third dimension. He then has to collect the fragments of a broken hexahedron that threatens the stability of the universe. Along the way, he discovers hidden secrets, ancient ruins, mysterious codes, and parallel worlds.|
|Why was Fez 2 cancelled?||Fez 2 was cancelled by its creator Phil Fish in 2013, due to various reasons, such as personal issues, online harassment, legal disputes, creative burnout, and other interests. Fish announced his decision on Twitter and said that he was quitting the gaming industry altogether.|
|Will Fez 2 ever happen?||Fez 2 is unlikely to happen anytime soon, as there has been no official confirmation or indication from Fish or Polytron or anyone else involved in the project that they are working on or planning to revive or restart Fez 2. However, there is still some possibility and hope that Fez 2 could happen someday, as there are still some factors and signs that could suggest a potential revival or continuation of Fez 2, or something similar or related to it.|